It is advised for all groups to create a clan using /clan. Players must not switch clan members more than 3 times in one wipe. If they change their members more than that they must seek permission from the admin team. Since there is unlimited players allowed in the clan players must observe the group limit of 4 on raiding and defence.
Allies must be registered ingame. Allies must also live at least 5 squares away from each other on the in-game map's grid. Clans can play with their allies as long as they keep all gameplay to 4 max at all times. They can roam, raid and farm with any ally member, but must not switch out at any time. For example, 4 members are raiding a base, and 1 member switches out with another member to help - in this instance, this is a total of 4 members who have helped contribute to raiding a base, which is a clear violation of our group rules.
Quick and brief trades are allowed, but if you develop a friendly relationship with a neighbour where you have agreed not to kill each other, you must not help them in any way, at any time. For example, your neighbour is being raided, and you start shooting the raiders from your rooftop.
You can build raid bases within 5 squares of your allies as long as the base is temporary and your allies have no involvement with it or the raid.
Consequences of breaking group rules: admins will thoroughly investigate all players who are accused of breaking group rules. Depending on the situation, admins may warn or ask you to relocate your base. They may also issue immediate bans if the offence is strong enough; usually, a ban that lasts for the remainder of the wipe. If it is a repeated offence, then it may be a permanent ban. Note that some situations admins investigate can be unclear, or sometimes people are just in the wrong place at the wrong time. Admins require evidence to ban players and will check entity owners, doors and tool cupboard authorisations, PM's and more. Any evidence such as screenshots and videos sent by players will also be taken into consideration.
Meatball Gamerz is designed and intended for more mature players, we understand that this is Rust which is full of childish nonsense in most server, but here we filter all of that noise out and provide an atmosphere where we can actually focus and enjoy the game, while having good sportsmanship all the while, whether you win or lose. Players who do not respect this are filtered out quickly.
This gives staff a clear indication that you do not respect our 2.1 rule of no toxicity. This rule includes content that is drawn or uploaded to signs.
Otherwise we cannot moderate the chat properly. Players worldwide are welcome, and you are free to use any other languages in team chat, /c and /a (our chat and clan chat systems).
Name changes are permitted, however when you running away from staff and trying to evade punishment or bans wont help as our system records names. DO NOT IMPERSONATE STAFF
Raiding is a critical part of the game. However when playing on high gather rate servers rebuilding isn't a issue. This allows players to build really interesting bases and new base designs. This creates a new issue whereby players spend hours making their bases. and getting raided over and over again by the same persons or clans.
We have introduced a automated system that will make a player base unraidable by the player/clan for 24 hours. On our Fun server this is reduced to a 12 hour cooldown.
From Midnight (22:00 GMT) until 19:00GMT the fun server raiding power multiplies to 10X what it normally would on a raid
Consequences of toxicity: staff may warn you in PM's to calm down if they see you are causing drama and a negative atmosphere in the server. Staff may also mute you as a warning to not repeat your behaviour.
Our server has automated script, aimbot, no recoil and ESP detections. If you are found to be using any such cheats you will be immediately IP banned and submitted to Facepunch for an EAC ban. If players find any bugs/exploits they are expected to reach out to us and let us know, we can then inform Facepunch on your behalf.
Since most experienced hackers use this type of connection, we block them all, which stops them entering our server. If they do connect without a VPN, this allows us to IP ban them, permanently preventing them from entering our community altogether. Genuine players who need to use a VPN can apply to be whitelisted by opening a ticket in our Discord, just provide your Steam ID 64 and staff will investigate your account.
Admins will check who placed the walls and ban them.
Do not lie and report players just because you are angry that they are winning against you in some way. Be honest and do not report without sufficient reason to believe they are breaking the rules. If you are found to be intentionally lying you may be punished and you will lose credibility and reputation from the staff team, which will not be useful for next time you send a report and need genuine help. Do not waste our time.
Players are encouraged to use team or clan chat when in game. Global chat is a public area. Spamming in global chat is prohibited and may result in player/s being muted
We encourage players to build the bases they desire. However extremely large bases will result in the server lagging and affecting other players on the server. Players will be asked by staff to make their bases smaller. Failure to do so will result in your entire base being removed. If players persist they could end up with a timed ban
DDOS threats to the server, or players in the server, will result in a permanent ban.
Please do not advertise other servers in here. You will be banned if you are caught doing so.
Players are required to have a public Steam account
Players are required to have a steam account older than 30 days
Players with more than 3 VAC/Game bans are automatically banned
Note: all actions taken to enforce rules are decided by admins as a team, and occasionally by the chat mod team. We reserve the right to ban any account that we deem too suspicious to stay in the server. All disciplinary actions are up to the discretion of our staff team. If you feel a decision was not fair, please type -new in any channel in our Discord to open a ticket and tell us why.
Slaves must be treated in the same way as our 1.3 rule, stating that all trades must be quick and brief and stay as max 4 at all times, any other gameplay is strictly not allowed.
It does not matter if your clan members are online or offline, you must always be a maximum of 4 players in proximity, and you should only play with registered allies that are living at least 5 squares away on the map.
Our servers may lag for a couple seconds while the server is saving. In game notice is given when the server is saving. If you experience lag or rubber banding please create a support ticket in Discord detailing the lag you experiencing
For any more clarification on our rules, or if you have any questions do not hesitate to open a ticket in our Discord